1. With the power off, the host loads the game cartridge into their Nintendo DS system.
2. The host powers their system on, then taps on the "Warning" screen and then on the graphic for the game.
3. You have the option of skipping through the opening movie/introduction sequence by clicking on "Skip" in the lower right-hand corner.
Just a note while reading: "Fever Mode" is a mode of play where the screen is emptied and a new board is put up that can be cleared (or nearly clear) with a single piece dropped in the right place. If you can enter Fever Mode and drop the right piece in the right place, you can cause great dismay to your opponent.
1. The host taps on the "Start" button on the lower screen.
2. The host taps on the "Everybody Puyo POP" bubble twice (on the left side of the upper row).
3. The host taps on the "DS Download Play" bubble twice (on the right side of the lower row).
4. The host then selects 2 players ("Double Puyo POP"), 4 players ("4-Player Puyo POP"), or 8 players ("8-Player Puyo POP").
To select an option, select it by tapping it with the stylus (if it's not already selected) and then tap it again.
If you select 4 players or 8 players but don't have that many humans, the game will fill in the missing spots.
5. The guest(s) will power on their Nintendo DS system.
6. The guest(s) tap on the "Warning" screen and then on the "DS Download Play" button.
7. When the graphic bar appears saying "Puyo POP FEVER", the guests tap on it.
8. The guests' DS systems will ask "Would you like to download this software? Tap "Yes".
9. Once all of the guests' names have appeared on the host's lower screen, the host taps on "A Decide" or presses the "A" button.
10. The host then taps on "Yes" to begin the download. The download will take approximately 20 seconds.
1. The game will give you four rules choices. They are, and the game describes them as, ...
1a. Normal Rules - "Whether your strategy is to offset your opponent's Fevers or to rack up chains, give it your best shot!"
1b. Classic Rules - "Traditional Puyo challenge without Fever mode. There are also no differences between the characters."
1c. Trap Rules - "Your offensive power will be a lot lower in Fever mode, so try to make your opponent go into a Fever!"
1d. Edit Rules - "You can adjust the rules for the match to your liking."
2. Edit Rules mode options you can choose from (as described by the game, with values) include... (default settings are underlined)
2a. Margin Time - "Set the time limit for increasing the number of nuisance puyos that you send by creating chains."
0, 32, 64, 96, 128, 160, 192, OFF
2b. Chain Limitation - "Set the minimum number if chains needed to sendc puyos to your opponent."
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
2c. Offsetting - "Turn off Fever mode and also disable the ability to offset you opponent's attacks!"
2d. Rate - "Set the point requirement for creating a nuisance puyo. The smaller the number, the more nuisance puyos sent!"
20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 220, 240, 260, 280, 300, 320, 340, 360, 380, 400, 420, 440, 460, 480, 500, 520, 540, 560, 580, 600, 620, 640, 660, 680, 700, 720, 740, 760, 780, 800, 820, 840, 860, 880, 900, 920, 940, 960, 980
2e. Fever Count - "Your Fever gauge will only increase when you make enough offsets. If you set the number to 0, you won't be able to enter Fever mode!"
2f. Attack Adjustment - "Determine how important Fever mode will be. A higher number puts a greater emphasis on Fever mode."
0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200
2g. Default Rules (resets the settings to the underlined values above)
3. Next you'll choose your character from the following (yes, more than one person can choose the same character)...
Characters on the top row are (from left to right)...
- Popoi (Unlockable) - "Constant Fever"
- Amitie - "Well-Balanced Player"
- ! - (Random Character Selector)
- Raffine - "Only does Big Chains"
- Carbuncle (Unlockable) - "Well-Balanced Player?"
Characters on the middle row are (from left to right)...
- Oshare Bones - "Build up to Fever"
- Klug - "Likes Large Chains"
- Dongurigaeru - "Keep the pressure on!"
- Tarutaru - "Keep the pressure on!"
- Hohow Bird - "Constant Fever"
Characters on the bottom row are (from left to right)...
- Onion Pixy - "Constant Fever"
- Ocean Prince - "Build up to Fever"
- "---" - (I'll Sit This One Game Out)
- Accord - "Only does Big Chains"
- Frankensteins - "Keep the pressure on!"
- Arie - "Well-Balanced Player"
4. Next, if you selected "4-Player Puyo POP" or "8-Player Puyo POP", you can select teams. The rules for teams are...
- There must be at least two teams.
- The teams do NOT need to have the same number of players, the same characters, or the same difficulty levels (see below).
- You CAN have all but one person(/computer character) on the same team teaming up on the last person(/somputer character).
- If you selected "4-Player Puyo POP", you can have up to 4 teams (2, 3, or 4).
- Team options are "Team A", "Team B", "Team C", and "Team D"
- If you want 3 of 4 players in "Team A" and one in "Team C", that's fine.
- If you selected "8-Player Puyo POP", you can have up to 8 teams (2, 3, 4, 5, 6, 7, or 8)
- Team options are "Team A", "Team B", "Team C", "Team D", "Team E", "Team F", "Team G", and "Team H"
- If you want 6 of 8 players in "Team A", one in "Team C", amd one in "Team G", that's fine.
- Good things that happen to a team happen to each member in the team.
- Bad things that happen to a team happen to each member in the team.
5. Finally, you'll get to choose your difficulty setting for yourself and each computer character (if any) individually...
Game Controls / How To Play
1. Basic Game Information
1-1. Your board will always be the board on the far left of your upper screen (this is true for the host and all guests).
1-2. As the puyos fall from the top of your board, they will be different shapes (but no bigger than 2x2).
1-3. Once the puyos touch down, regardless of how they looked, they will break apart into individual 1x1 puyos.
1-4. Puyos will come in different colors including blue, green, red, purple, and yellow.
1-5. To remove puyos, combine individual 1x1 puyos in connecting groups of 4 (they can connect above, below, left, and right, but not diagonally).
2-1. Pressing the "A" button will spin the still-falling puyo clockwise.
2-2. Pressing the "B" button will spin the still-falling puyo counter-clockwise.
2-3. Pressing left on the control pad moves the still-falling puyo to the left.
2-4. Pressing right on the control pad moves the still-falling puyo to the right.
2-5. Pressing down on the control pad causes the still-falling puyo to fall faster.
2-6. When the falling puyo is a giant 2x2 size made up of only one color, you can change what color it is.
2-6a. Pressing the "A" button will give you colors in the following order: Red, Green, Blue, Yellow, Purple, then back to Red
2-6b. Pressing the "B" button will give you colors in the following order: Purple, Yellow, Blue, Green, Red, then back to Purple
3. "Warning Puyos" and "Nuisance Puyos"
3-1. As a group of individual puyos is removed (or multiple groups in a chain), different Warning Puyos will replace the dots above opponents' boards.
3-2. The first time that a player drops a piece that cannot remove at least one group, they get (clear) Nuisance Puyos dropped onto their board.
3-3. Nuisance Puyos fall in large groups and are removed if they are touching a puyo (of any color) as it is being removed from the board.
3-4. The quantity of Nuisance Puyos that falls onto a player's board is based on the type (and number) of Warning Puyos located above their board.
3-4a. Small (gray) Warning Puyos will cause 1 Nuisance Puyo to drop.
3-4b. Large (gray) Warning Puyos will cause 6 Nuisance Puyos to drop.
3-4c. Rock (red) Warning Puyos will cause 36 Nuisance Puyos to drop.
3-4d. Star (yellow) Warning Puyos will cause 180 Nuisance Puyos to drop.
3-4e. Moon (yellow) Warning Puyos will cause 360 Nuisance Puyos to drop.
3-4f. Crown (yellow) Warning Puyos will cause 720 Nuisance Puyos to drop.
3-5. Some Warning Puyos will appear to be giant 2x2 puyos, but are treated like 4 separate 1x1 puyos for removal.
4. Offsetting Impeding Doom
4-1. Warning Puyos can be removed before they become Nuisance Puyos by removing groups (and expecially chains of groups) of puyos ("offsetting puyos").
4-2. Each of your opponenets will receive a complete copy of the Warning Puyos you send out.
5-1. The more Warning Puyos you offset, the higher your Fever gauge will climb (if you have Fever mode on).
5-2. In Fever mode, you'll be given a pre-set board. Drop a puyo in the right place and you'll remove a chain of groups.
5-3. You'll get several Fever boards in Fever mode (as many as the countdown clock by your Fever gauge will allow in the time allotted).
What To Look For
1. Removing chains of puyo groups (instead of one group at a time) will increase your points and offset more puyos.
2. Removing chains of puyo groups (instead of one group at a time) will pass out more Warning/Nuisance Puyos.
Cause every player (human and CPU both) not on your team to fill their board in one (or both) of the center columns.
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