Hint #1 - Option: Slow Vs. Fast (Quest Mode)
When picking your power-up options for quest mode, you should keep in mind your score. You are trying to beat the bosses and while you can
use infinite continues, every time you do, your score resets to zero. If you can handle the fast speeds without a problem, go for it. If you're at
all unsure, stick with Slow instead. Slow is the easier of the two choice. Fast helps to earn you points quicker.
Hint #2 - Option: Catch Vs. Mirror (Quest Mode)
Catch will literally cause the ball to stick to the paddle and stay attached to it for several seconds and is represented by a thin orange layer
on top of the paddle. Mirror puts a thick green dome on top of the paddle and when the ball hits the dome, it bounces back in the exact same direction
that it came from. Neither Catch or Mirror is compatible with a longer or shorter paddle (Wide/Small - see below); they will contradict each other
with the most recent selection staying in place. Catch is makes it easier to keep the ball, stop, and aim. Mirror makes it easier to control
where the ball goes without stopping the ball.
Hint #3 - Option: Split Vs. 5 Way (Quest Mode)
Split will make one ball become three and they stay around for as long as they don't bounce out the bottom of the screen. 5 Way will cause
one ball to become five, but as soon as one of the five balls hits the paddle, the other four vanish. Being more long term, split can better
assist with bosses. For either of these, make sure you know where on the field the ball is when you (Split/5 Way) it. The best time to activate Split
is when you're behind a barrier or in another spot that it was difficult to get to because even if one or two of the balls exit the area and are lost,
one of them is likely to stay behind. Also, if you combine (Split/5 Way) with the Safe barrier (Safe/Option), either Split or 5 Way can destroy your
protective barrier rather quickly, so be careful.
Hint #4 - Option: Safe Vs. Option (Quest Mode)
Selecting Safe creates a screen-width blue electricity barrier that will prevent the ball from falling off the bottom of the screen if the
paddle is not there to stop it. After the Safe barrier has been hit once, it turns green. After it's been hit a second time, it disappears.
Selecting Option will create a permanent, immovable paddle on the field (in addition to your movable paddle) in the exact spot your movable paddle was
in when you activated the power-up. You can multiple Option paddles on the screen at the same time, potentially giving you a permanent barrier. Doing
this, however, takes a long time and if you lose the ball at any point, all Option paddles will vanish.
Hint #5 - Option: Wide Vs. Small (Quest Mode)
Wide makes the paddle expand in width. Small makes the paddle's width shrink. Wide makes the game easier. Small raises your points quicker
and raises the difficulty especially high when combined with Fast.
Hint #6 - Option: Laser Vs. Bomb (Quest Mode)
Choosing and activating Laser will cause the ball to temporarily become a fireball and it will fly through every color block that is
breakable (not dark gray blocks, magnets, switches, or the dark gray half of split blocks) and keep going without bouncing off (just like you can
normally do with aqua blue blocks). Choosing and activating Bomb means that when a block is hit, all the neighboring blocks (above, to the left, and
to the right of the hit block) take a hit as well. This is a permanent upgrade (as long as you don't lose the ball) and the blocks you hit and their
neighboring blocks go through the normal cycle of colors (purple blocks become maroon blocks become golden blocks become silver blocks, which get
destroyed). Laser is far more powerful and especially helpful against the bosses Condor, Plant, and Spider, but it is temporary.
Hint #7 - Activating A Power-up (Quest Mode)
If you notice out of the corner of your eye that a power-up is available and you don't want to take your eye off the ball to activate it, just tap
one of the power-up signs along the left and right of the lower screen with the thumb of the hand that is not controlling the stylus at the time. That
way, you can keep controlling the paddle with the stylus and get the power-up as well!
Hint #8 - Where To Watch (Survival Mode)
While moving your Life Blocks around using the stylus, you might find it easier to watch the radar on the upper screen is see if something's coming
at you even before it appears on the lower. If you do this, make sure to check what you look like on the lower screen from time to time to see if
you've gotten an upgrade.
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